﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class BasePanel : MonoBehaviour
{
	protected UIPanelType uipanelType;

	protected UIManager uiMng => GameRoot.Instance.uiMng;


	public virtual void OnEnter() {

	}

	public virtual void OnPause() {

	}

	public virtual void OnResume() {

	}

	public virtual void OnExit() {

	}

}
